Environmental Learning without Vision: Effects of Cognitive Load on Interface Design

Citation: 
Giudice, N.A., Marston, J.R., Klatzky, R.L., Loomis, J.M, & Golledge, R.G. (2008). Environmental Learning without Vision: Effects of Cognitive Load on Interface Design. Proceedings of the 9th International Conference on Low Vision (Vision 2008), Montreal, Canada.
Abstract: 
Blindfolded participants were guided along routes from two display modes: spatial language ("left," "right," or "straight") or spatialized audio (where the perceived sound location indicates the target direction). Half of the route guidance trials were run concurrently with a secondary vibrotactile N-back task. To assess cognitive map development, subjects performed a homing task from the route’s terminus. As spatialized audio displays are processed perceptually, we hypothesized they would be less affected by increased cognitive load than language displays, which require cognitive mediation. In corroboration, results showed the secondary task had no effect on cognitive map performance for guidance by spatialized audio but led to significantly worse homing errors for guidance by spatial language. Spatialized audio was also reliably faster and more accurate than language for traversing the route. These results have important implications for the design of future navigation and guidance systems for visually impaired persons.
AttachmentSize
Giudice-etal2008, Environmental Learning without Vision- Effects of Cognitive Load on Interface Design.pdf197.05 KB

Comments

This conference paper also

This conference paper also builds on the findings of the 2006 Klatzky et al. JEP:A paper. The earlier work showed that spatialized audio descriptions are more robust against increased cognitive load than spatial language. However, where the previous study only showed an advantage for route guidance, this study extended the advantage of spatialized audio to cognitive map development, assessed by a return to origin task. Results from this paper provide continued evidence for the use of 3D audio in nonvisual spatial displays, advantages echoed by Jack Loomis, Bobby Klatzky and their colleagues for more than two decades.